Showing posts with label
christmas lights
.
Show all posts
Showing posts with label
christmas lights
.
Show all posts
5.12.14
The Light That Keeps on Giving?
Is this a Launch problem or a Design problem?
17.12.13
Da-da Finally Got the Lights Up on the Castle
Too much? Still need to light the moat... if the kerosene doesn't go off on its own.
23.12.11
Da-da's Pre-Yule Launch Checklist
#7. Activate quasi-leakage from an adjacent tachyon reality.
Older Posts
Home
Subscribe to:
Posts (Atom)